Overdrive/Cars: Difference between revisions
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'''''A LOT OF THIS | '''''A LOT OF THIS COMES FROM [https://anki-overdrive.fandom.com/wiki/ THE ANKI OVERDRIVE WIKIA], THANKS GUYS''''' | ||
= Starter Kit | = Starter Kit SuperCars = | ||
== Skull == | == Skull == | ||
| Line 85: | Line 85: | ||
* Stasis Field | * Stasis Field | ||
* Valence Shield | * Valence Shield | ||
= Expansion Supercars = | |||
== Thermo == | |||
[[File:Anki Overdrive Thermo.jpg|thumb|Anki Overdrive 'Thermo' Supercar | |||
{| class="wikitable" | |||
|+Vehicle Stats | |||
|- | |||
|Firepower | |||
|8/10 | |||
|- | |||
|Defense | |||
|2/10 | |||
|- | |||
|Speed | |||
|9/10 | |||
|- | |||
|Special | |||
|4.5/10 | |||
|} | |||
]] | |||
'''Thermo''' is an extremely fast supercar, capable of outrunning any other car, and matched evenly with Ice Charger | |||
Thermo makes use of his high speed and heavy weapons to both disable his opponents and outrun attackers. Thermo commanders may find themselves in a bad spot when fighting Skull, with his long range and powerful plasma cannons. | |||
=== Weaponry === | |||
==== Default ==== | |||
Thermo's default weapon is the '''Flamethrower''', a medium range weapon that sends a blast of flame forward in an arc, damaging anyone it comes into contact with. | |||
==== Optional ==== | |||
Thermo can be equipped with the following weapons, which can be bought in the coin shop. | |||
* Radiant Beam | |||
* Flare Blast | |||
* Flare Bomb | |||
=== Special Items === | |||
==== Default ==== | |||
Thermo's default special item is the '''Thermal Drain''', a tractor beam item. Any target caught in the beam is slowed so that Thermo can blast past or blast them. | |||
==== Optional ==== | |||
Thermo can be equipped with the following special items, which can be bought in the coin shop. | |||
* Retro Rockets | |||
* Afterburner | |||
== Nuke == | |||
[[File:Anki Overdrive Nuke.jpg|thumb|Anki Overdrive 'Nuke' Supercar | |||
{| class="wikitable" | |||
|+Vehicle Stats | |||
|- | |||
|Firepower | |||
|5/10 | |||
|- | |||
|Defense | |||
|7/10 | |||
|- | |||
|Speed | |||
|8/10 | |||
|- | |||
|Special | |||
|2/10 | |||
|} | |||
]] | |||
'''Nuke''' is an offense oriented supercar, that has a strong defense and some devastating weapons. Nuke uses his weaponry to compensate for his lack of speed, and is extremely specialized in close range combat. Further, Nuke is capable of fielding both short and medium range weaponry, in addition to deployable and area-of-effect items. So just because an opponent is behind Nuke doesn't mean they're safe. | |||
=== Weaponry === | |||
==== Default ==== | |||
Nuke's default weapon is the '''Decimator''', a short range weapon that fires nuclear fuel slugs in front of him. While the range is short, the damage is extremely high. | |||
==== Optional ==== | |||
Thermo can be equipped with the following weapons, which can be bought in the coin shop. | |||
* Radiant Beam | |||
* Flare Blast | |||
* Flare Bomb | |||
=== Special Items === | |||
==== Default ==== | |||
Nuke's default special item is the '''Quantum Entangler''', a tractor beam item. Any target hit by it is slowed so that Nuke can close in for the kill. | |||
==== Optional ==== | |||
Nuke can be equipped with the following special items that can be bought in the coin shop: | |||
* Phased Brakes | |||
* Dampening Field | |||
== Guardian == | |||
[[File:Anki Overdrive Guardian.jpg|thumb|Anki Overdrive 'Guardian' Supercar | |||
{| class="wikitable" | |||
|+Vehicle Stats | |||
|- | |||
|Firepower | |||
|8/10 | |||
|- | |||
|Defense | |||
|3.5/10 | |||
|- | |||
|Speed | |||
|5/10 | |||
|- | |||
|Special | |||
|9/10 | |||
|} | |||
]] | |||
'''Guardian''' is a fast supercar, capable of outrunning any other car, save Groundshock, Ice Charger, and Thermo. it uses its high speed to compensate for lack of defense, but has a high special item capability and specializes in weaponry that hacks other supercars - damaging their steering, negating their armor, or forcing them into entrapment fields. Guardian has held the top spot for special item functionality and capacity, although Groundshock comes close. | |||
Guardian comes short in the firepower department. Guardian can only equip two weapons at a time, and the Sonic Blast and Scramble Mine cannot be upgraded past level one, limiting their effectiveness. Furthermore, Guardian's long range weapon needs a decent amount of trigger time on tougher targets like Big Bang and MXT, and as such the commander needs to plan their attack accordingly. | |||
=== Weaponry === | |||
==== Default ==== | |||
Guardian's default weapon is the '''Sonic Beam''', a long range weapon that does more damage the longer it stays focused on a target. | |||
==== Optional ==== | |||
Guardian can be equipped with the following weapons, purchased in the coin shop: | |||
* Sonic Blast | |||
* Scramble Mine | |||
=== Special Items === | |||
==== Default ==== | |||
Guardian's default special item is the Entrapment Field, a tractor beam item. Any target caught in the radius has their car slowed. | |||
==== Optional ==== | |||
Guardian can be equipped with the following special items that can be bought in the coin shop. | |||
* Flip Drive | |||
* Nitro | |||
* Power Brakes | |||
* Ballistic Shield | |||
* Scramble Hack | |||
== Guardian == | |||
[[File:Anki Overdrive Big Bang.jpg|thumb|Anki Overdrive 'Big Bang' Supercar | |||
{| class="wikitable" | |||
|+Vehicle Stats | |||
|- | |||
|Firepower | |||
|2/10 | |||
|- | |||
|Defense | |||
|10/10 | |||
|- | |||
|Speed | |||
|8.5/10 | |||
|- | |||
|Special | |||
|3/10 | |||
|} | |||
]] | |||
'''Big Bang''' is a supercar with thick armor and heavy weapons. He sacrifices speed for pure carnage, and is capable of surviving multiple hits from other powerful supercars, such as Skull and Nuke, and can survive area of effect attacks from cars such as Groundshock long enough to retaliate with his own weapons and go for the kill. Big Bang is a purely battle oriented supercar, and is a force to be reckoned with. | |||
=== Weaponry === | |||
==== Default ==== | |||
Big Bang's default weapon is the '''Power Stomp''', an area of effect weapon that inflicts increasing damage the longer it is charged before detonation. | |||
==== Optional ==== | |||
Big Bang can be equipped with the following weapons, that can be bought in the coin shop: | |||
* Mine | |||
* Punisher | |||
* BF-27 | |||
=== Special Items === | |||
==== Default ==== | |||
Big Bang's default special item is the '''Gravity Well''', a tractor beam item. Any target caught in the black hole is slowed down and brought into range of Big Bang's formidable attacks. | |||
==== Optional ==== | |||
Big Bang can be equipped with the following special items, that can be bought in the coin shop: | |||
* Powered Armor | |||
* Linked Brakes | |||
= Fast & Furious Supercars = | |||
== International MXT (Named Mammoth in DDL's Overdrive 2.6) == | |||
[[File:Anki Overdrive MXT.jpg|thumb|'''Anki Overdrive 'International MXT' Supercar''' | |||
{| class="wikitable" | |||
|+'''Vehicle Stats''' | |||
|- | |||
|'''Firepower''' | |||
|'''3/10''' | |||
|- | |||
|'''Defense''' | |||
|'''10/10''' | |||
|- | |||
|'''Speed''' | |||
|'''6.5/10''' | |||
|- | |||
|'''Special''' | |||
|'''7/10''' | |||
|} | |||
]] | |||
'''International MXT''', MXT for short, or Mammoth, is a supercar found in the Fast & Furious Edition Starter Kit, and it is extremely useful for battle and king of the hill, as its high firepower and impenetrable defense make it the strongest supercar in the game. International MXT has extremely high defense, making this supercar dangerous not only due to its firepower, but also due to its ability to get close to you and be hard to shake off. This supercar is similar to Big Bang because of its defense. Groundshock with Skull, Ice Charger (Dyanmo) and MXT (Mammoth) are all the most popular anki overdrive car | |||
=== Weaponry === | |||
''In DDL's Overdrive 2.6, Mammoth has the same weapons as Skull.'' | |||
==== Minigun ==== | |||
The minigun is a weapon that can be equipped to MXT. It is an extremely powerful medium range weapon that can tear apart the supercar in front. It can be upgraded to level 3. | |||
==== Revolver ==== | |||
The Revolver is a short range weapon that can shoot blasts of energy in front of MXT, It can not be upgraded. | |||
==== Spike Strips ==== | |||
The spike strips are deployed weapons exclusive to MXT. They can do heavy damage, and can be upgraded to level 2. They are very powerful against supercars with high defense. | |||
==== Cerastes Missiles ==== | |||
The Cerastes Missiles are an extremely powerful weapon that can be equipped by MXT. Like Skull's Plasma Cannon, they can be fired by simply taping the trigger. They are MXT's long range weapon, and they can be upgraded to level 2. | |||
=== Special Items === | |||
==== Reflective Shield ==== | |||
The Reflective Shield is a special item that can be equipped onto MXT. Unlike other shields, it can be upgradable. When upgraded, it not only makes you immune to other damage from supercars, it makes the other supercars take damage from the deflected attacks. This shield is simply overpowered, and it makes the seemingly undefeatable MXT even more of a monster. | |||
==== Grappling Hook ==== | |||
The Grappling Hook is a Tractor beam item that will hook on to the closest supercar in front and slow them down, bringing them closer for an attack with weapons like the Minigun or the Revolver | |||
==== Sirens ==== | |||
The Sirens are a Scrambler item that can be equipped onto International MXT. When used, any nearby supercar will malfuction and go haywire, making the commander completely lose control of their supercar. | |||
== Ice Charger (Named Dynamo in DDL's Overdrive 2.6) == | |||
[[File:Anki Overdrive Ice Charger.jpg|thumb|'''Anki Overdrive 'Ice Charger' Supercar''' | |||
{| class="wikitable" | |||
|+'''Vehicle Stats''' | |||
|- | |||
|'''Firepower''' | |||
|'''9/10''' | |||
|- | |||
|'''Defense''' | |||
|'''3/10''' | |||
|- | |||
|'''Speed''' | |||
|'''8.5/10''' | |||
|- | |||
|'''Special''' | |||
|'''3.5/10''' | |||
|} | |||
]] | |||
'''Ice Charger''' (Dynamo) can outrun any supercar, and it can match Thermo's top speed equally. Ice Charger has good firepower, with a good amount of damage done by its unique Combat Shotgun it is a good choice for racing. The Damocles can also prove to be effective, as its range is better than most area of effect weapons. It can also scramble others, making it a good makeshift shield item. The Ice Charger comes short in its defense, where is makes for easy pickings due to the shortage of armor/ health upgrades and a lack of a shield item. | |||
=== Weaponry === | |||
''In DDL's Overdrive 2.6, Dynamo has the same weapons as Groundshock.'' | |||
==== Combat Shotgun ==== | |||
The Combat Shotgun is a powerful short range weapon that fires a short but powerful blast of ammunition forwards at the enemy. It can be upgraded to level 3, where the shotgun has an extremely long cooldown but deals massive damage. | |||
==== Machine Gun ==== | |||
The Machine Gun is a medium range weapon that can be equipped to Ice Charger. It can not be upgraded. | |||
==== Damocles 7-EMP ==== | |||
The Damocles 7-EMP, or Damocles for short, is a charge-release weapon exclusive to Ice Charger. This weapon is extremely powerful, as it can scramble and hack any supercar it damages, making it useful for tackling powerful supercars like MXT or Big Bang. The Damocles 7-EMP can be upgraded to Level 2. | |||
==== Particle Cannon ==== | |||
The Particle Cannon is a long range weapon that can be used by Ice Charger. It can be upgraded to level 2. | |||
=== Special Items === | |||
==== Grappling Hook ==== | |||
The Grappling Hook is a forward firing tractor beam item. It can be used to bring opponents into the range of weapons like the Machine Gun or the Combat Shotgun. | |||
==== NOS Boost ==== | |||
The NOS Boost is a powerful boost item that can be equipped onto Ice Charger. It can be upgraded to Level 2, making it even more powerful. | |||
==== E-Brake ==== | |||
The E-Brake was a Brake Item that can be equipped onto Ice Charger. This could have been used to bring opponents into weapon range. Sadly, the brake button defeated the purpose of Brake items, so it was removed from the game, along with many other brake items. | |||
Latest revision as of 09:09, 2 November 2025
A LOT OF THIS COMES FROM THE ANKI OVERDRIVE WIKIA, THANKS GUYS
Starter Kit SuperCars
Skull
Skull is an extremely powerful supercar, firing heavy weaponry at its opponents. its firepower is unmatched, though Nuke and Big Bang come close. it uses its heavy, long-range weapons to compensate for lack of defense, and is moderately fast.
Weaponry
Default
Skull's default weapon is the Plasma Cannon, a long range, high power weapon that fires a blast of superheated plasma ahead of him, allowing him to hit distant targets and inflict heavy damage.
Optional
Skull can be equipped with the following weapons, which can be bought in the coin shop.
- Depth Charge - a standard deployed weapon.
- Chaingun - a rapid firing machine-gun.
Special Items
Default
Skull's default special item is the Photon Harpoon, a tractor beam item. It is capable of slowing down opponents in the path ahead, so that Skull can get in range for the kill shot.
Optional
Skull can be equipped with the following special items that can be bought in the coin shop.
- Photon Anchor - a tractor beam
- Repulser Field - a shield
- Crazy Ivan - a reverser
- Light Sail - a boost
Groundshock
| Speed | 6/10 |
| Defense | 2.5/10 |
| Firepower | 10/10 |
| Special | 4/10 |
Groundshock is an extremely fast supercar, capable of out speeding any other car, except for thermo. GroundShock's Charge Beam and Electropulse are incredibly powerful weapons. it uses its high speed to compensate for lack of defence, but has a high special item capability, and specializes in area-of-effect weaponry, meaning even opponents chasing its should be wary of its electrified attacks. Groundshock with Skull, Ice Charger (Dyanmo) and MXT (Mammoth) are all the most popular anki overdrive cars
Weaponry
Default
Groundshock's default weapon is the Electropulse, an area-of-effect weapon that sends out a damaging blast of electricity in a spitse around Groundshock, enabling its to hit cars around its, and also above and below its. It is considered to be the best Area-of-Effect weapon in the game.
Optional
Groundshock can be equipped with the following weapons, recovered from loot crates:
- Charge Beam
- Ion Punch
Special Items
Default
Groundshock's default special item is the Tachyon Disruptor, a tractor beam item. It is capable of slowing down opponents in the path ahead, so that Groundshock can pass or attack them.
Optional
Groundshock can be equipped with the following special items, recovered from loot crates:
- Core Inverter
- Positronic Boost
- Stasis Field
- Valence Shield
Expansion Supercars
Thermo
| Firepower | 8/10 |
| Defense | 2/10 |
| Speed | 9/10 |
| Special | 4.5/10 |
Thermo is an extremely fast supercar, capable of outrunning any other car, and matched evenly with Ice Charger
Thermo makes use of his high speed and heavy weapons to both disable his opponents and outrun attackers. Thermo commanders may find themselves in a bad spot when fighting Skull, with his long range and powerful plasma cannons.
Weaponry
Default
Thermo's default weapon is the Flamethrower, a medium range weapon that sends a blast of flame forward in an arc, damaging anyone it comes into contact with.
Optional
Thermo can be equipped with the following weapons, which can be bought in the coin shop.
- Radiant Beam
- Flare Blast
- Flare Bomb
Special Items
Default
Thermo's default special item is the Thermal Drain, a tractor beam item. Any target caught in the beam is slowed so that Thermo can blast past or blast them.
Optional
Thermo can be equipped with the following special items, which can be bought in the coin shop.
- Retro Rockets
- Afterburner
Nuke
Nuke is an offense oriented supercar, that has a strong defense and some devastating weapons. Nuke uses his weaponry to compensate for his lack of speed, and is extremely specialized in close range combat. Further, Nuke is capable of fielding both short and medium range weaponry, in addition to deployable and area-of-effect items. So just because an opponent is behind Nuke doesn't mean they're safe.
Weaponry
Default
Nuke's default weapon is the Decimator, a short range weapon that fires nuclear fuel slugs in front of him. While the range is short, the damage is extremely high.
Optional
Thermo can be equipped with the following weapons, which can be bought in the coin shop.
- Radiant Beam
- Flare Blast
- Flare Bomb
Special Items
Default
Nuke's default special item is the Quantum Entangler, a tractor beam item. Any target hit by it is slowed so that Nuke can close in for the kill.
Optional
Nuke can be equipped with the following special items that can be bought in the coin shop:
- Phased Brakes
- Dampening Field
Guardian
| Firepower | 8/10 |
| Defense | 3.5/10 |
| Speed | 5/10 |
| Special | 9/10 |
Guardian is a fast supercar, capable of outrunning any other car, save Groundshock, Ice Charger, and Thermo. it uses its high speed to compensate for lack of defense, but has a high special item capability and specializes in weaponry that hacks other supercars - damaging their steering, negating their armor, or forcing them into entrapment fields. Guardian has held the top spot for special item functionality and capacity, although Groundshock comes close.
Guardian comes short in the firepower department. Guardian can only equip two weapons at a time, and the Sonic Blast and Scramble Mine cannot be upgraded past level one, limiting their effectiveness. Furthermore, Guardian's long range weapon needs a decent amount of trigger time on tougher targets like Big Bang and MXT, and as such the commander needs to plan their attack accordingly.
Weaponry
Default
Guardian's default weapon is the Sonic Beam, a long range weapon that does more damage the longer it stays focused on a target.
Optional
Guardian can be equipped with the following weapons, purchased in the coin shop:
- Sonic Blast
- Scramble Mine
Special Items
Default
Guardian's default special item is the Entrapment Field, a tractor beam item. Any target caught in the radius has their car slowed.
Optional
Guardian can be equipped with the following special items that can be bought in the coin shop.
- Flip Drive
- Nitro
- Power Brakes
- Ballistic Shield
- Scramble Hack
Guardian
| Firepower | 2/10 |
| Defense | 10/10 |
| Speed | 8.5/10 |
| Special | 3/10 |
Big Bang is a supercar with thick armor and heavy weapons. He sacrifices speed for pure carnage, and is capable of surviving multiple hits from other powerful supercars, such as Skull and Nuke, and can survive area of effect attacks from cars such as Groundshock long enough to retaliate with his own weapons and go for the kill. Big Bang is a purely battle oriented supercar, and is a force to be reckoned with.
Weaponry
Default
Big Bang's default weapon is the Power Stomp, an area of effect weapon that inflicts increasing damage the longer it is charged before detonation.
Optional
Big Bang can be equipped with the following weapons, that can be bought in the coin shop:
- Mine
- Punisher
- BF-27
Special Items
Default
Big Bang's default special item is the Gravity Well, a tractor beam item. Any target caught in the black hole is slowed down and brought into range of Big Bang's formidable attacks.
Optional
Big Bang can be equipped with the following special items, that can be bought in the coin shop:
- Powered Armor
- Linked Brakes
Fast & Furious Supercars
International MXT (Named Mammoth in DDL's Overdrive 2.6)
| Firepower | 3/10 |
| Defense | 10/10 |
| Speed | 6.5/10 |
| Special | 7/10 |
International MXT, MXT for short, or Mammoth, is a supercar found in the Fast & Furious Edition Starter Kit, and it is extremely useful for battle and king of the hill, as its high firepower and impenetrable defense make it the strongest supercar in the game. International MXT has extremely high defense, making this supercar dangerous not only due to its firepower, but also due to its ability to get close to you and be hard to shake off. This supercar is similar to Big Bang because of its defense. Groundshock with Skull, Ice Charger (Dyanmo) and MXT (Mammoth) are all the most popular anki overdrive car
Weaponry
In DDL's Overdrive 2.6, Mammoth has the same weapons as Skull.
Minigun
The minigun is a weapon that can be equipped to MXT. It is an extremely powerful medium range weapon that can tear apart the supercar in front. It can be upgraded to level 3.
Revolver
The Revolver is a short range weapon that can shoot blasts of energy in front of MXT, It can not be upgraded.
Spike Strips
The spike strips are deployed weapons exclusive to MXT. They can do heavy damage, and can be upgraded to level 2. They are very powerful against supercars with high defense.
Cerastes Missiles
The Cerastes Missiles are an extremely powerful weapon that can be equipped by MXT. Like Skull's Plasma Cannon, they can be fired by simply taping the trigger. They are MXT's long range weapon, and they can be upgraded to level 2.
Special Items
Reflective Shield
The Reflective Shield is a special item that can be equipped onto MXT. Unlike other shields, it can be upgradable. When upgraded, it not only makes you immune to other damage from supercars, it makes the other supercars take damage from the deflected attacks. This shield is simply overpowered, and it makes the seemingly undefeatable MXT even more of a monster.
Grappling Hook
The Grappling Hook is a Tractor beam item that will hook on to the closest supercar in front and slow them down, bringing them closer for an attack with weapons like the Minigun or the Revolver
Sirens
The Sirens are a Scrambler item that can be equipped onto International MXT. When used, any nearby supercar will malfuction and go haywire, making the commander completely lose control of their supercar.
Ice Charger (Named Dynamo in DDL's Overdrive 2.6)
| Firepower | 9/10 |
| Defense | 3/10 |
| Speed | 8.5/10 |
| Special | 3.5/10 |
Ice Charger (Dynamo) can outrun any supercar, and it can match Thermo's top speed equally. Ice Charger has good firepower, with a good amount of damage done by its unique Combat Shotgun it is a good choice for racing. The Damocles can also prove to be effective, as its range is better than most area of effect weapons. It can also scramble others, making it a good makeshift shield item. The Ice Charger comes short in its defense, where is makes for easy pickings due to the shortage of armor/ health upgrades and a lack of a shield item.
Weaponry
In DDL's Overdrive 2.6, Dynamo has the same weapons as Groundshock.
Combat Shotgun
The Combat Shotgun is a powerful short range weapon that fires a short but powerful blast of ammunition forwards at the enemy. It can be upgraded to level 3, where the shotgun has an extremely long cooldown but deals massive damage.
Machine Gun
The Machine Gun is a medium range weapon that can be equipped to Ice Charger. It can not be upgraded.
Damocles 7-EMP
The Damocles 7-EMP, or Damocles for short, is a charge-release weapon exclusive to Ice Charger. This weapon is extremely powerful, as it can scramble and hack any supercar it damages, making it useful for tackling powerful supercars like MXT or Big Bang. The Damocles 7-EMP can be upgraded to Level 2.
Particle Cannon
The Particle Cannon is a long range weapon that can be used by Ice Charger. It can be upgraded to level 2.
Special Items
Grappling Hook
The Grappling Hook is a forward firing tractor beam item. It can be used to bring opponents into the range of weapons like the Machine Gun or the Combat Shotgun.
NOS Boost
The NOS Boost is a powerful boost item that can be equipped onto Ice Charger. It can be upgraded to Level 2, making it even more powerful.
E-Brake
The E-Brake was a Brake Item that can be equipped onto Ice Charger. This could have been used to bring opponents into weapon range. Sadly, the brake button defeated the purpose of Brake items, so it was removed from the game, along with many other brake items.